Global Augmented Reality Headsets market Analysis, Drivers, Restraints, Opportunities, Threats, Trends, Applications, and Growth Forecast to 2029
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“Global Augmented Reality Headsets Market” is a report recently generated by MarketResearch.biz. The study and analysis were conducted using highly qualified opinions and inputs, as well as comprehensive primary and secondary research efforts to determine various aspects of the augmented reality headsets market. The global augmented reality headsets market segmentation allows for deeper thought and understanding in order to decisively assess, analyze, and study. Besides revenues for segments, the global, regional, and country-wise market revenue segmentation has been compiled in a fastidious manner for clear flow and understanding. The global augmented reality headsets market’s report has been segmented on the basis of type outlook, application, and region.
An A.R. or augmented reality headset is a head-mounted display device that delivers a simulated visual environment through physical display optic lenses. This allows the user to see both the world through the glasses and a digital display.
These augmented reality headsets allow users to experience and understand the real-time occurrences of objects around their surroundings with the help of a camera. On this account, several industries from various sectors like entertainment, healthcare, retail, and education are adopting augmented reality technology to offer users with a real-life 3D immersive venture.
A rise in the use of smart wearables and head-mounted displays is due to the increasing awareness of augmented technology. According to various studies, enterprise investments increased significantly from 2016-2018 and as a result of this increased awareness, the number of AR headsets sold has grown considerably.
AR technology also offers abundant opportunities to both new and old businesses. Its application in collaboration and remote assistance is expected to drive the adoption of this product in the foreseeable future. The increase in funding and investments by large technological organizations, venture capitalists, and VR businesses in augmented reality startups are steering positive market growth.
With regards to type, the global augmented reality headsets market is segmented into – tethered, standalone and smart-phone enabled headsets. Tethered headsets were the introductory devices of this industry and were primarily required by enterprises that used high-performance augmented reality applications.The standalone headsets segment had a dominant hold of the market back in 2018. Standalone headsets are comprised of LCoS technology, near-eye display, and optical see-through cameras. They do not require the help of any system or smartphone to provide an immersive experience.
In terms of application, the global augmented reality headsets market is segmented into consumer and enterprise. The surging use of these devices to improve product assortment, catalogue management, advertisement, and information visibility has led to a growth in the adoption of augmented reality headsets by enterprises.
The increased adoption of augmented reality apps and smartphone users, as well as, the various other advancements in technology are positively steering the growth of the global augmented reality headsets market over the forecasted period.
North America accounted for the largest revenue share of the global augmented reality headsets market. However, the Asia Pacific market is expected to grow the quickest over the forecast tenure. This is due to an increase in the number of AR headset shipments, and an increase in AR spending as well as AR compatible apps. Here, China is anticipated to lead the regional market landscape due to an increase in R&D investment funding.
Global Market Segmentation:
Global market segmentation, by type outlook:
- Standalone headsets
- Smartphone-enabled headsets
Global market segmentation, by application:
Global market segmentation, by region:
- North America
- Asia Pacific
- Latin America
- Middle East & Africa
Particular Scope Region
- North America
- Rest of Europe
- Asia Pacific
- South Korea
- Rest of Asia Pacific
- Latin America
- Rest of Latin America
- Middle East and Africa
- South Africa
- Rest of Middle East and Africa
Actual Year 2019 Estimated Year 2020 Forecast Period 2020–2029 Revenue in US$
- Google LLC
- Magic Leap
- Seiko Epson Corporation
- Osterhout Design Group
- Kopin Corporation
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