Traditional Toys and Games Market Covid-19 Impact Analysis, Drivers, Restraints, Opportunities, Threats, Trends, Applications, And Growth Forecast To 2031
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May 2023
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This report was compiled by Kalyani Khudsange Kalyani Khudsange is a Research Analyst at Prudour Pvt. Ltd. with 2.5 years of experience in market research and a strong technical background in Chemical Engineering and manufacturing. Correspondence Sr. Research Analyst Linkedin | Detailed Market research Methodology Our methodology involves a mix of primary research, including interviews with leading mental health experts, and secondary research from reputable medical journals and databases. View Detailed Methodology Page
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Impacts of the COVID-19 Pandemic:
Most industries across the world have been negatively impacted over the last 18 months. This can be attributed to significant disruptions experienced by their respective manufacturing and supply-chain operations as a result of various precautionary lockdowns, as well as other restrictions that were enforced by governing authorities across the globe. The same applies to the global Traditional Toys and Games Market market. Moreover, consumer demand has also subsequently reduced as individuals are now more keen on eliminating non-essential expenses from their respective budgets as the general economic status of most individuals have been severely affected by this outbreak. These aforementioned elements are expected to burden the revenue trajectory of the global Traditional Toys and Games Market market over the forecast timeline. However, as respective governing authorities begin to lift these enforced lockdowns, the global Traditional Toys and Games Market market is expected to recover accordingly.
What will the market valuation of the global Traditional Toys and Games Market industry be in 2021?
The Traditional Toys and Games Market market is expected to index a valuation of $XX million from a value of $xx registered in 2021. Over the course of this forecast timeline, the global Traditional Toys and Games Market market is slated to index a CAGR of X.X%.
Key Market Segments
End Users
- Hyper/Super market
- Online
- Franchised Outlets
- Departmental Stores
- Others (Discounters, variety stores)
Product Type
- Games/Puzzles
- Infants/Toddlers/Preschool Toys
- Plush
- Outdoor & Sports Toys
- Model Vehicles
- Dolls
- Construction sets
- Art and Crafts
- Remote control toys
- Educational toys
- Others
- Dress up and role play
Material
- Plastic
- Textile
- Metal
- Wood
Age Group
- 0-18 months
- 19-36 months
- 3-4 years
- 5-8 years
- 8-10 years
- 11-14 years
List Major Industry Players That Are Covered in the Traditional Toys and Games Market Report?
As a means of boosting global prominence, businesses encompassed in the Traditional Toys and Games Market sector are now more engaged with initiating approaches such as targeted marketing, CSR programs, etc. A significantly noticeable trend that is being observed across the board is that these companies now aim to manage a given business-related activity in a country that provides favorable policies. In doing so, it enables these given businesses to lower costs, while employing industry specialists for every critical juncture of their respective organization. Authorities in emerging countries such as India, China, Taiwan, and Indonesia, etc., are enacting policies to attract foreign investors to the respective manufacturing sectors by lowering trade tariffs and duties in order to generate more jobs. This report analyzes the Traditional Toys and Games Market market in a comprehensive manner, outlining its competitive landscape, possible growth opportunities and potential pitfalls, offering information on numerous market players, including:
- Dream International Limited
- Hasbro Inc.
- Jakks Pacific Inc.
- Mattel Inc.
- Lego A/S
- BANDAI NAMCO Holdings Inc.
- LeapFrog Enterprises Inc.
- Spin Master Corp
- Tomy Co. Ltd.
- Playmates Toys Limited
- Games Workshop Group PLC
- Kids Ii Inc.
- Madame Alexander Doll Company LLC
- Mega Brands Inc.
- Melissa & Doug Inc.
- Funskool (India) Limited
- Funko LLC
- K'NEX Brands L.P.
- Ravensburger AG
- MGA Entertainment Inc
Furthermore, several key market players of the global Traditional Toys and Games Market sector are now more focused on setting-up effective joint ventures, acquisitions, and/or collaborations in order to expand their respective consumer bases. By doing so, they stand to boost their given target bases by being able to cater to them on both a global as well as domestic level. This element in conjunction with favorable prospects emerging from developing nations from the Asia-Pacific region such as India, China, Taiwan, Indonesia, etc., are anticipated to create a surge in business prospects for concerned players over the course of this forecast period.
What are the Key Regions of Operation for the Traditional Toys and Games Market?
The key areas of operation for the global Traditional Toys and Games Market market are:
- North America
- Europe
- Asia Pacific
- Latin America
- MEA
Key Factors Covered in the Traditional Toys and Games Market Report:
- A comprehensive overview of the global Traditional Toys and Games Market market
- Detailed information on factors that will fuel or hamper market growth prospects for the global Traditional Toys and Games Market market
- Potential market CAGR projections over the forecast period
- Precise market size estimations of the Traditional Toys and Games Market industry
- Accurate upcoming trends and consumer behavior pattern predictions
- Potential expansion prospects for the Traditional Toys and Games Market market
- A thorough analysis of the Traditional Toys and Games Market market?s competitive landscape
Attribute Report Details Market Size Ask For Market Size Growth Rate Ask For Growth Rate Key Companies Ask For Companies Report Coverage Revenue analysis, Competitive landscape, Key company analysis, Market Trends, Key segments, Distribution Channel, Market Dynamics, COVID-19 Impact Analysis and more… Historical Data Period 2015-2020 Base Year 2022 Forecast Period 2022-2031 Region Scope North America, Europe, Asia-Pacific, South America, Middle East & Africa Country Scope United States, Canada and Mexico, Germany, France, UK, Russia and Italy, China, Japan, Korea, India and Southeast Asia, Brazil, Argentina, Colombia etc.Saudi Arabia, UAE, Egypt, Nigeria and South Africa Revenue in US$ Mn *NOTE - All statements of fact, opinion, or analysis expressed in any reports published, are those of concerned analysts. They do not necessarily reflect any formal position or view of Marketresearch.Biz.
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- Dream International Limited
- Hasbro Inc.
- Jakks Pacific Inc.
- Mattel Inc.
- Lego A/S
- BANDAI NAMCO Holdings Inc.
- LeapFrog Enterprises Inc.
- Spin Master Corp
- Tomy Co. Ltd.
- Playmates Toys Limited
- Games Workshop Group PLC
- Kids Ii Inc.
- Madame Alexander Doll Company LLC
- Mega Brands Inc.
- Melissa & Doug Inc.
- Funskool (India) Limited
- Funko LLC
- K'NEX Brands L.P.
- Ravensburger AG
- MGA Entertainment Inc